That’s about the average length of a Friday game night anyway. It doesn’t even take the more realistic projection of eight hours.įive hours.
Which is why I’m happy to report that the fourth edition of Twilight Imperium does not take eleven hours to play. Maybe my hypocrisy is showing, but it was hard to conceive of even stringing together eleven uninterrupted hours, let alone spending them on a single title. Later this week, I’ll be writing about a game that would have worked a lot better if only it had been bold enough to stick around for an extra hour. It’s one thing to streamline a game, but another matter entirely to strip out everything that gave it breadth and crafted it into a memorable experience. You could get lost in a pile of that size.įor years I’ve been arguing that we’re too quick to dismiss long games. Hours on end, a whole day’s worth of the things, stacked together in a precarious heap.
That’s what I’d heard (perhaps falsely, but still) about the third edition’s length. It’s Not That Long - But It’s Still Pretty LongĮleven hours.