I could learn from the sense of adventure, exploration and how it inspired curiosity. I was able to learn from the gameplay and the possibilities found in. I was rather inspired by playing Minecraft and Terraria. Speaking with EDGE, Director Hidemaro Fujibayashi cited both games as a huge influence on his team.
Nintendo has expressed admiration for both titles, and taking their ideas and applying it to the company’s own open world series seems only naturally given their influence on the modern market.
The Legend of Zelda: Breath of the Wild taking a few pages from Minecraft and Terraria wouldn’t shock too many of those who have played it.